Documentation and help
Manual and quick-reference guide in PDF format:
Notes on saving 3D objects:
A note to programmers:
At the moment, you can save objects in '.obj' and '.hrc' format.
Please note that '.obj' files don't have hierarchy information, so hierarchies need to be collapsed before saving to '.obj'.
Currently, the recommended format to use is ".hrc".
Saving an entire 3D scene:
I used to think that there are "more than enough" 3D file formats out there, and I was trying not to invent another one, but experience with other formats convinced me that I really need to do it to provide the kind of flexibility and performance that fits EQUINOX-3D.
So, a ".eqx" format is in the near future!
For performance and file size reasons, it will most likely be a binary format, but I'm planning to keep it fully open with complete (read/write) source code provided.
The file I/O subsystem of EQUINOX-3D uses the plugin-interface, so it's very easy to add support for a new 2D or 3D file format.
The Application Programming Interface (API).
© 1992-2009 By Gabor Nagy